Welcome!

Who am I?

My name is Adrian, I'm a 23 year old videogame and 3D rendering enthusiast. I have a degree in Videogame Design and Development at Rey Juan Carlos University, Spain. I'm also finishing a master degree in Computer Graphics, Games and Virtual Reality at the same university.

My main interests are game development, engine development and computer graphics. For my Bachelor Thesis I've developed a render engine using OpenGL as the main API with the ability of rendering PBR materials and for my Master Thesis I'm developing a neural network that predicts the global illumination of a scene.

Computer Graphics

As I mentioned before, I'm a computer graphics enthusiast. Although my BT render engine is done with OpenGL as the main API, I have also developed some render engines using Vulkan as the main API. Furthermore, I have some experience with Mitsuba 3 having used it as the pathtracer for data generation in my MT project.



View more...

Game Developer

Videogames have interested me since I was born. When I was a child, I really enjoyed playing videogames, drawing videogame elements and creating stories. I also love technology, so when I grew up, I decided to learn programming and game development and make my dreams come true.



View more...

Artist, kind of

I like art, and I like drawing, but I'm not as enthusiastic as I am with programming. When I have some free time, I like to put my artistic skills into practice, which mainly involves pixelart in 2D art and material design in 3D modeling software (mainly Blender) in 3D art.



View more...

Where can you find me?

I don't like social media very much. I only use social networks in order to talk with near friends, but I plan using social media when I can make my own indie game developments. Meanwhile, if you want to contact me, you can send me a message via LinkedIn, or you can use the contact page.